『Global Creative Leader: Education & Learning』 co-published by Soongsil University Gifted Education Research Institute and (non-profit corporation) Global Future Convergence Education Center, publishes novel and high-quality research papers on topics related to creativity, problem solving, fusion, critical thinking, collaboration, and cognitive flexibility in the field of education, reflecting current and academic orientation. Starting with the first issue in August 2011, we introduced excellent research results on education related topics such as general education and curriculum education, human resource development (HRD), lifelong education, and international exchange education, and overall research on creativity, leadership, multiculturalism, and fusion.
The purpose of this study was to develop a ‘Leader for Creative Design (LCD)’program in the form of an on/off-line project that can promote the creative leadership of elementary school students and apply it to the field. The LCD program was developed as an action research method that improves the program through participation in the program, based on the design thinking technique and consisting of online and offline parallel activities. This program is divided into Project 1 and Project 2, students can experience design thinking process activities while paralleling online and offline teaching methods. In the online design thinking activity, the opportunity for the participating students to work together non-face-to-face through the zoom real-time video method was provided. The advantages of promoting the students' interest were that they used real-time interaction, flip learning, and a small meeting room. However, there was a limit in the production method of the product in the prototype stage. In offline design thinking activities, students were able to develop empathy, intimacy and cooperation, autonomy, initiative. In the prototype, production was smooth, and the response of the participating students was positive and active. This study is meaningful in that it developed a project-type program based on design thinking and a non-face-to-face format that can be applied to Corona periods in addition to developing an LCD program that can cultivate the creative leadership of elementary school students.
The purpose of this study was to identify the relationship between student engagement, high- impact practices, and academic outcomes for university students and to reveal how university student engagement in learning and participation in high-impact practices affects academic outcomes. To this end, 975 students who were enrolled in a university in Daejeon participated in K-NSSE, were analyzed for academic challenges, learning with peers, experience with professors, participation in learning about the university environment, participation in high-impact practice, and academic outcome. First, there was no significant difference by gender in the comparison of averages between groups for students' engagement in learning, participation in high-impact practices, and academic outcomes according to group characteristics. In the comparison between departments, the education department had the highest score in terms of Student engagement, participation in high-impact practices, and academic outcome overall. In the analysis of the impact relationship between student engagement and academic outcomes, it was confirmed that there were significant effects in the order of university environment, academic challenge, and experience with professors. Participation in high-impact practices also had a significant effect on academic outcomes. Based on the above research results, this study suggested that it is necessary to develop and operate curriculum and extracurricular programs that can improve academic