The purpose of this study was to develop a ‘Leader for Creative Design (LCD)’program in the form of an on/off-line project that can promote the creative leadership of elementary school students and apply it to the field. The LCD program was developed as an action research method that improves the program through participation in the program, based on the design thinking technique and consisting of online and offline parallel activities. This program is divided into Project 1 and Project 2, students can experience design thinking process activities while paralleling online and offline teaching methods. In the online design thinking activity, the opportunity for the participating students to work together non-face-to-face through the zoom real-time video method was provided. The advantages of promoting the students' interest were that they used real-time interaction, flip learning, and a small meeting room. However, there was a limit in the production method of the product in the prototype stage. In offline design thinking activities, students were able to develop empathy, intimacy and cooperation, autonomy, initiative. In the prototype, production was smooth, and the response of the participating students was positive and active. This study is meaningful in that it developed a project-type program based on design thinking and a non-face-to-face format that can be applied to Corona periods in addition to developing an LCD program that can cultivate the creative leadership of elementary school students.