[confproc]
Eun-young Choi
/ 2014
/ Simulating Solar System using MAYA Scripting
/ ICFICE
: 149~152
[confproc]
Kim Hyun-Woo
/ 2008
/ A study of effect representation method for 3D contents development using maya system
/ Korea Computer Congress 2008
35
: 176~180
[journal]
Eun-young Choi
/ 2013
/ Extracting Motion Information for Animation Character using Kinect Sensor
/ Proceedings of KSCI Conference
21
(2)
: 289~290
[journal]
Yongwhan Lee
/ 2013
/ A Study on the video production reflecting the characteristic of 3D stereoscopic
/ Proceedings of KSCI Conference
21
(2)
: 303~306
[book]
Adam Mechtley
/ 2012
/ Maya Python for games and film : a complete reference for the Maya Python and the Maya Python API
/ Morgan Kaufmann
: 20~88
[book]
Han dong-il
/ 2013
/ Maya Python technique
/ Vielbooks
: 224~355
[book]
David A. D. Gould
/ 2003
/ Complete Maya Programming An Extensive Guide to MEL and C++ API
/ Morgan Kaufmann
[web]
David P. Stern
/ Kepler and His Laws
/ http://www.phy6.org/stargaze/Skeplaws.htm
[book]
Dariush Derakhshani
/ 2014
/ Introducing Autodesk Maya 2015
: 14~38
[web]
/ Jesse Walter
/ https://www.youtube.com/watch?v=EoDaFUAjHXE
[web]
/ Planet Fact Sheet
/ http://nssdc.gsfc.nasa.gov/planetary/factsheet/
[web]
/ MathWorks Documentation
/ http://kr.mathworks.com/help/matlab/matlabengine-for-python.html
[web]
/ Planet Textures Map
/ http://planetpixelemporium.com/planets.html