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Efficient Controlling Trajectory of NPC with Accumulation Map based on Path of User and NavMesh in Unity3D

  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Computer Science
  • Received : March 16, 2020
  • Accepted : April 1, 2020
  • Published : April 30, 2020

Jong-Hyun Kim 1

1강남대학교

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타입을 선택하세요 :
@article{ART002580116},
author={Jong-Hyun Kim},
title={Efficient Controlling Trajectory of NPC with Accumulation Map based on Path of User and NavMesh in Unity3D},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2020},
volume={25},
number={4},
pages={55-61},
doi={10.9708/jksci.2020.25.04.055}