Most of the metaverse service is a gamification type of metaverse solution composed by placing 3D objects on a 360 panoramic world base. However, the metaverse webtoon service is lacking in implementation and research. In this study, a method for realizing a 2D flat image form in a 3D space and a realistic 360-degree panoramic webtoon metaverse service were studied. The research process consisted of basic storytelling and design work for webtoon production, panoramic image creation to convert the produced image into 360-degree form, and content creation process for viewing 360-degree directions. Finally, we implemented shading and material work with game engine tools so that you can enjoy virtual reality-based webtoons. The webtoon-based metaverse study studied the process of creating a 360-degree panoramic webtoon from content that can only be viewed in 2D format. Accordingly, it is thought that webtoons will also be presented as a standard for the production and implementation method for the metaverse service.
@article{ART002889748}, author={Lee Byong Kwon and Doo-Yong Jung}, title={A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service}, journal={Journal of The Korea Society of Computer and Information}, issn={1598-849X}, year={2022}, volume={27}, number={10}, pages={147-153}, doi={10.9708/jksci.2022.27.10.147}
TY - JOUR AU - Lee Byong Kwon AU - Doo-Yong Jung TI - A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service JO - Journal of The Korea Society of Computer and Information PY - 2022 VL - 27 IS - 10 PB - The Korean Society Of Computer And Information SP - 147 EP - 153 SN - 1598-849X AB - Most of the metaverse service is a gamification type of metaverse solution composed by placing 3D objects on a 360 panoramic world base. However, the metaverse webtoon service is lacking in implementation and research. In this study, a method for realizing a 2D flat image form in a 3D space and a realistic 360-degree panoramic webtoon metaverse service were studied. The research process consisted of basic storytelling and design work for webtoon production, panoramic image creation to convert the produced image into 360-degree form, and content creation process for viewing 360-degree directions. Finally, we implemented shading and material work with game engine tools so that you can enjoy virtual reality-based webtoons. The webtoon-based metaverse study studied the process of creating a 360-degree panoramic webtoon from content that can only be viewed in 2D format. Accordingly, it is thought that webtoons will also be presented as a standard for the production and implementation method for the metaverse service. KW - 360 Panorama;Metaverse;Cube-Webtoon;Gamification;Realistic Webtoon DO - 10.9708/jksci.2022.27.10.147 ER -
Lee Byong Kwon and Doo-Yong Jung. (2022). A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. Journal of The Korea Society of Computer and Information, 27(10), 147-153.
Lee Byong Kwon and Doo-Yong Jung. 2022, "A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service", Journal of The Korea Society of Computer and Information, vol.27, no.10 pp.147-153. Available from: doi:10.9708/jksci.2022.27.10.147
Lee Byong Kwon, Doo-Yong Jung "A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service" Journal of The Korea Society of Computer and Information 27.10 pp.147-153 (2022) : 147.
Lee Byong Kwon, Doo-Yong Jung. A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. 2022; 27(10), 147-153. Available from: doi:10.9708/jksci.2022.27.10.147
Lee Byong Kwon and Doo-Yong Jung. "A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service" Journal of The Korea Society of Computer and Information 27, no.10 (2022) : 147-153.doi: 10.9708/jksci.2022.27.10.147
Lee Byong Kwon; Doo-Yong Jung. A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. Journal of The Korea Society of Computer and Information, 27(10), 147-153. doi: 10.9708/jksci.2022.27.10.147
Lee Byong Kwon; Doo-Yong Jung. A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. Journal of The Korea Society of Computer and Information. 2022; 27(10) 147-153. doi: 10.9708/jksci.2022.27.10.147
Lee Byong Kwon, Doo-Yong Jung. A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. 2022; 27(10), 147-153. Available from: doi:10.9708/jksci.2022.27.10.147
Lee Byong Kwon and Doo-Yong Jung. "A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service" Journal of The Korea Society of Computer and Information 27, no.10 (2022) : 147-153.doi: 10.9708/jksci.2022.27.10.147