[journal]
W. C. Seo
/ 2013
/ The trend of Real media techniques in smart era
/ The Korean Institute of Communications and Information Science
30(5)
: 78~87
[book]
H. Nguyen
/ 2007
/ GPU gems 3
/ Addison-Wesley Professional
[book]
G. Singer
/ 2013
/ The history of the modern graphics processor
/ Techspot
[journal]
J. D. Owens
/ 2007
/ A survey of general-purpose computation on graphics hardware
/ Computer Graphics Forum
26(1)
: 80~113
[other]
/ 2016
/ Graphics Processing Unit (GPU)
/ Nvidia Corporation
[journal]
S. R. Kim
/ 2012
/ The trend of ultra UHD image industry
/ Journal of Communication & Radion Spectrum
(Special)
: 54~61
[other]
A. Thomas
/ 2016
/ Just how useful is 2160p aka 4K?
[other]
A. Cotton
/ 2015
/ Defining the future of television
/ BBC
[other]
/ 2014
/ Leading Television Industry Players Line Up To Support '4K Ultra HD'
/ Consumer Electronics Association
[confproc]
Y. Shishikui
/ 2011
/ Development of high performance video codec for super hi-vision
/ 65th NAB Broadcast Engineering Conference
: 234~239
[book]
P. Joshi
/ 2016
/ OpenCV By example
/ PACKT Publishing
[book]
J. Sanders
/ 2010
/ CUDA by example: An introduction to general-purpose GPU programming
/ Addison-Wesley Professional
[other]
/ 2016
/ Video Decoder Programming Guide
/ Nvidia Corporation
[book]
G. Seller
/ 2013
/ OpenGL superbible: Comprehensive tutorial and reference
/ Addison-Wesley Professional
[other]
/ 2016
/ Video Decoder Programming Guide
/ Nvidia Corporation