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A Media Archaeology of the Dimensional Image: Pre-cinematic Technology, Video and Digital

Jihoon KIM 1

1중앙대학교

Accredited

ABSTRACT

This paper establishes a genealogy of the dimensional image, a variety of images that encompass both the viewer’s perceptual experience of three-dimensionality and the construction of the image space for the volumetric representation of an object, from the 19th century to the digital age. Taking a media-archaeological approach as its methdological framework, this paper argues that a variety of three-dimensional images in the digital age are grounded in the cyclical repetition and overlapping of the two techniques developed by the pre-cinematic technology and the early computer and video arts respectively: first, the mechanical transformation of spatially and temporally discrete images into a three-dimensional image in the panorama, stereoscopy and chronophotography, and second, the creation of the synthetic space and the postfilmic transformation of an object into a three-dimensional hyperobject in video and computer, as illusrated in the artworks of early computer animation and image-processing video. Taking the works of Michael Naimark, Camille Utterback, and Ken Jacobs as well as the digital panoramic photography of Microsoft Photosynth as examples, I demonstrate that the various dimensional images in the digitial age adopt and complicate these two techniques in its predecessors and are classified into three aesthetic and technical categories: first, remediating the panoramic image in the computer-based synthetic space, second, the fluid coexistence of two-dimensionality and three-dimensionality in digital slit-scan videos, and finally, the three-dimensional recombination of discrete frames in stereoscopy and chronophotography.

Citation status

* References for papers published after 2023 are currently being built.

This paper was written with support from the National Research Foundation of Korea.