@article{ART003277361},
author={Hunjin Park},
title={A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements},
journal={Journal of Software Assessment and Valuation},
issn={2092-8114},
year={2025},
volume={21},
number={4},
pages={141-148}
TY - JOUR
AU - Hunjin Park
TI - A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements
JO - Journal of Software Assessment and Valuation
PY - 2025
VL - 21
IS - 4
PB - Korea Software Assessment and Valuation Society
SP - 141
EP - 148
SN - 2092-8114
AB - This study examines the limitations of generative AI in character animation's core aspect of 'acting', despite its efficiency improvements. 3D keyframe animation is an art of simplicity and clarity that refines references to convey meaning precisely. In contrast, generative AI relies on probabilistic data combinations, failing to understand narrative context and character intent, producing only patterned gestures and subtext. This paper systematically classifies non-verbal acting elements and compares keyframe animation with AI-generated videos to identify why AI achieves visual realism but lacks acting appeal. It proposes that AI will serve as a production support tool, while final acting direction remains the exclusive domain of human animators.
KW - Visual contents;Generative AI;Animation;Gesture;Computer Graphic
DO -
UR -
ER -
Hunjin Park. (2025). A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements. Journal of Software Assessment and Valuation, 21(4), 141-148.
Hunjin Park. 2025, "A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements", Journal of Software Assessment and Valuation, vol.21, no.4 pp.141-148.
Hunjin Park "A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements" Journal of Software Assessment and Valuation 21.4 pp.141-148 (2025) : 141.
Hunjin Park. A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements. 2025; 21(4), 141-148.
Hunjin Park. "A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements" Journal of Software Assessment and Valuation 21, no.4 (2025) : 141-148.
Hunjin Park. A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements. Journal of Software Assessment and Valuation, 21(4), 141-148.
Hunjin Park. A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements. Journal of Software Assessment and Valuation. 2025; 21(4) 141-148.
Hunjin Park. A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements. 2025; 21(4), 141-148.
Hunjin Park. "A Comparative Study on Character Animation Acting Expression between Generative AI and Keyframe Methods - Focusing on Non-verbal Acting Elements" Journal of Software Assessment and Valuation 21, no.4 (2025) : 141-148.