@article{ART003142038},
author={Han Shin and Kim, Jin-cheol and LEE HYUN MIN},
title={Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report},
journal={Journal of the Korean Society of Physical Medicine},
issn={1975-311X},
year={2024},
volume={19},
number={4},
pages={75-86}
TY - JOUR
AU - Han Shin
AU - Kim, Jin-cheol
AU - LEE HYUN MIN
TI - Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report
JO - Journal of the Korean Society of Physical Medicine
PY - 2024
VL - 19
IS - 4
PB - The Korean Society of Physical Medicine
SP - 75
EP - 86
SN - 1975-311X
AB - PURPOSE: To investigate the effect of virtual reality (VR)-based upper extremity (UE) training on UE function, visual perception, and brain activity in a child with spastic cerebral palsy (CP).
METHODS: A 14-year-old girl with spastic CP participated in this study. Immersive VR-based Leap Motion ® UE training was applied for 6 weeks, with 24 sessions conducted 4 times a week. UE function (grip strength, pinch strength, Jebsen-Taylor hand function test, Purdue pegboard test), visual perception (motor-free visual perception test-3), and brain activity (electroencephalography) were measured before and after the intervention.
RESULTS: Following the VR-based UE training, improvements were observed in the participant's grip strength, pinch strength, Jebsen-Taylor hand function test, Purdue pegboard test, and visual perception. Electroencephalography analysis showed a decrease in alpha wave band power and an increase in beta wave band power.
CONCLUSION: VR Leap Motion UE training improved UE function and visual perception and augmented the participant's attention and concentration in a child with spastic CP.
KW - Cerebral palsy;Electroencephalography;Upper extremity;Virtual reality;Visual perception
DO -
UR -
ER -
Han Shin, Kim, Jin-cheol and LEE HYUN MIN. (2024). Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report. Journal of the Korean Society of Physical Medicine, 19(4), 75-86.
Han Shin, Kim, Jin-cheol and LEE HYUN MIN. 2024, "Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report", Journal of the Korean Society of Physical Medicine, vol.19, no.4 pp.75-86.
Han Shin, Kim, Jin-cheol, LEE HYUN MIN "Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report" Journal of the Korean Society of Physical Medicine 19.4 pp.75-86 (2024) : 75.
Han Shin, Kim, Jin-cheol, LEE HYUN MIN. Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report. 2024; 19(4), 75-86.
Han Shin, Kim, Jin-cheol and LEE HYUN MIN. "Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report" Journal of the Korean Society of Physical Medicine 19, no.4 (2024) : 75-86.
Han Shin; Kim, Jin-cheol; LEE HYUN MIN. Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report. Journal of the Korean Society of Physical Medicine, 19(4), 75-86.
Han Shin; Kim, Jin-cheol; LEE HYUN MIN. Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report. Journal of the Korean Society of Physical Medicine. 2024; 19(4) 75-86.
Han Shin, Kim, Jin-cheol, LEE HYUN MIN. Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report. 2024; 19(4), 75-86.
Han Shin, Kim, Jin-cheol and LEE HYUN MIN. "Effect of Virtual Reality-Based Upper Extremity Training on Upper Extremity Function, Visual Perception, and Brain Activ ity in a Child with Spastic Cerebral Palsy: A Case Report" Journal of the Korean Society of Physical Medicine 19, no.4 (2024) : 75-86.