Kwang-Ho Yang
|
Hyeon-O Choe
| 2026, 31(4)
| pp.23~31
| number of Cited : 0
This paper comparatively analyzes depth sampling strategies and their effect on coordinate transformation consistency in a ROS-based RGB-D perception pipeline. The proposed pipeline consists of RGB-based ROI detection, window-based depth sampling for 3D position estimation, ROS TF coordinate transformation, and TCP-based control command delivery. Three sampling strategies (1×1 single-pixel, 3×3 and 5×5 window median) were evaluated across nine experimental conditions, including three camera-to-object distances (30, 40, 50 cm) and three lighting levels (bright, normal, dim), totaling 270 repeated trials. The 3×3 window median improved consistency by 5.7 times over single-pixel sampling, and 5×5 by 8.1 times (Kruskal-Wallis H=71.59, p<0.001). All conditions maintained deviations below 1.3 mm, confirming that depth sampling strategy is a critical design parameter for coordinate transformation reliability.