@article{ART001071757},
author={Phil-Sik Jang},
title={Flow Experiences in Goal-Directed and Experiential Activities},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2007},
volume={12},
number={2},
pages={341-348}
TY - JOUR
AU - Phil-Sik Jang
TI - Flow Experiences in Goal-Directed and Experiential Activities
JO - Journal of The Korea Society of Computer and Information
PY - 2007
VL - 12
IS - 2
PB - The Korean Society Of Computer And Information
SP - 341
EP - 348
SN - 1598-849X
AB - The focus of this study was to investigate whether flow occurs during both goal-directed and experiential activities, if experiential and goal-directed flow states differ in terms of various measures and dimensions. Fifty male and eighteen female subjects were participated in controlled, comparative experiment between goal-directed and experiential activities in problem-solving tasks. The findings indicate that subjects experience more curiosity and involvement (focus) in problem solving tasks with experiential activities. However, the results showed subjects experience more enjoyment in tasks with goal-directed activities. Findings of this study suggested that more sophisticated and quantitative measures in various dimensions should be constructed and verified in order to apply flow theory to human-computer interaction.
KW - 플로우 경험(Flow Experience);목표지향적(Goal-Directed);경험지향적(Experiential);인간-컴퓨터 상호작용(Human-Computer Interaction);시간왜곡(Time Distortion)
DO -
UR -
ER -
Phil-Sik Jang. (2007). Flow Experiences in Goal-Directed and Experiential Activities. Journal of The Korea Society of Computer and Information, 12(2), 341-348.
Phil-Sik Jang. 2007, "Flow Experiences in Goal-Directed and Experiential Activities", Journal of The Korea Society of Computer and Information, vol.12, no.2 pp.341-348.
Phil-Sik Jang "Flow Experiences in Goal-Directed and Experiential Activities" Journal of The Korea Society of Computer and Information 12.2 pp.341-348 (2007) : 341.
Phil-Sik Jang. Flow Experiences in Goal-Directed and Experiential Activities. 2007; 12(2), 341-348.
Phil-Sik Jang. "Flow Experiences in Goal-Directed and Experiential Activities" Journal of The Korea Society of Computer and Information 12, no.2 (2007) : 341-348.
Phil-Sik Jang. Flow Experiences in Goal-Directed and Experiential Activities. Journal of The Korea Society of Computer and Information, 12(2), 341-348.
Phil-Sik Jang. Flow Experiences in Goal-Directed and Experiential Activities. Journal of The Korea Society of Computer and Information. 2007; 12(2) 341-348.
Phil-Sik Jang. Flow Experiences in Goal-Directed and Experiential Activities. 2007; 12(2), 341-348.
Phil-Sik Jang. "Flow Experiences in Goal-Directed and Experiential Activities" Journal of The Korea Society of Computer and Information 12, no.2 (2007) : 341-348.