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Implementation of Educational Game to Accompany Exercising and Generating

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2010, 15(12), pp.47-55
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science

이경호 1

1한라대학교

Accredited

ABSTRACT

In this paper, we implemented a serious game system for study to accompany exercising and generating to keep on computer game side effect. The implemented serious game system was divided into the game part and the athletic part. The athletic part for whole body exercising was composed of health bicycle for lower body exercise and additional apparatus for upper body exercise, that was attached to the rear side of health bicycle and several generator was attached to the power point of athletic part. The circuit board and logic program was composed to adjust the exercise strength control, to get data and to communicate with the computer. The game part was composed to promote and educational effectiveness, the whole system emphasized on amusement side while avoided violence side. We confirmed the effect of the serious game system with the fourteen fun form which Garneau insists.

Citation status

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