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Design for Proximity Voice Chat System in Multimedia Environments

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2024, 29(3), pp.83-90
  • DOI : 10.9708/jksci.2024.29.03.083
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : February 27, 2024
  • Accepted : March 22, 2024
  • Published : March 29, 2024

Jae-Woo Chang 1 Jin-Woong Kim 2 Soo Kyun Kim 2

1(주)브레이브스
2제주대학교

Accredited

ABSTRACT

In this paper, we propose a solution to apply a proximity voice dialog system to voice dialog technology, one of the interaction systems in multimedia environments. A voice dialog between multiple users in a multimedia space is designed by adjusting the volume of the voice according to the distance between the user avatars and muting the user who is beyond the audible distance. The main feature of this research is a reliable UDP-based active server system that delivers low-quality voice data to users who are far away based on distance and does not transmit voice data to users who enter the inaudible area for economic development. The performance of the proposed system was measured in a previously completed project based on the Unity game engine, and it is expected that the system proposed in this research will be actively used in environments that provide interaction between multiple users such as met averse content and real-time battle action games.

Citation status

* References for papers published after 2023 are currently being built.

This paper was written with support from the National Research Foundation of Korea.