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VR-based French Learning Content Development

  • The Journal of Transdisciplinary Studies
  • Abbr : JTS
  • 2021, 5(1), pp.1-12
  • DOI : 10.22685/JTS.2021.5.1.001
  • Publisher : The Society for Transdisciplinary Studies
  • Research Area : Interdisciplinary Studies > Interdisciplinary Research
  • Received : May 19, 2021
  • Accepted : June 8, 2021
  • Published : June 30, 2021

RYU SunJung 1

1단국대학교

Candidate

ABSTRACT

In the era of the 4th industrial revolution, virtual reality (VR) technology is emerging as an optimized tool for learning foreign languages in light of current circumstances requiring non-face-to-face education. The combination of artificial intelligence (AI) and VR has increased the demand for VR-based foreign language learning contents. VR enables learners to learn new languages and experience different cultures through immersive experiences by teleporting the users to the country where a target language is spoken. It also provides dynamic and proactive learning through various interactions. Thus, this study examines the effects of VR in learning foreign languages and investigates the types and characteristics of VR-based foreign language learning contents currently in use. In addition, this study suggests major issues to be considered for the contents and technical composition of the contents by identifying what should be improved and benchmarked for developing VR-based French learning contents.

Citation status

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