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Ecosystem Embodied from the Technology of Artificial Life: Focusing on the “Artificial Nature” of Haru Ji and Graham Wakefield

  • Journal of History of Modern Art
  • 2020, (47), pp.7-37
  • DOI : 10.17057/kahoma.2020..47.001
  • Publisher : 현대미술사학회
  • Research Area : Arts and Kinesiology > Art > Arts in general > Art History
  • Received : May 1, 2020
  • Accepted : May 29, 2020
  • Published : June 30, 2020

Hyesook Jeon 1

1이화여자대학교

Accredited

ABSTRACT

“Artificial Nature” is an art installation series and research project by Haru Ji and Graham Wakefield. It is a kind of artificial ecosystem, created by computers through the principles of complex systems, inspired by nature’s creativity and biological mechanisms. Artworks of the “Artificial Nature” series are embodied in immersive mixed-reality as an interactive environment in which viewers are included. In this essay, I trace the history, meaning, and the technological methods of Artificial Life (AL), and summarize the characteristics of the emergence and self-organization of AL art, and then described the development of AL art from the 1990s to the present. Focusing on the “Artificial Nature” series, I examine the significance and implication of the technological method of artificial ecosystems using genetic algorithms, as well as of the mixed-reality installation method that maximizes the ontological role of the all perceivable elements within the interactions with viewers. The “Artificial Nature” series conveys the aesthetics of the emergence and generative creativity of computer-based art, which incorporates the concepts and techniques of artificial life into art, and reflects the philosophical quest for aesthetic meaning of artificial ecosystem, in the age of ‘changing concept of life’ of the 21st century.

Citation status

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This paper was written with support from the National Research Foundation of Korea.