본문 바로가기
  • Home

Parallel Rendering of High Quality Animation based on a Dynamic Workload Allocation Scheme

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2008, 13(1), pp.109-116
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science

Yunseok Rhee 1

1한국외국어대학교

Accredited

ABSTRACT

Even though many studies on parallel rendering based on PC clusters have been done, most of those did not cope with non-uniform scenes, where locations of 3D models are biased. In this work, we have built a PC cluster system with POV-Ray, a free rendering software on the public domain, and developed an adaptive load balancing scheme to optimize the parallel efficiency. Especially, we noticed that a frame of 3D animation are closely coherent with adjacent frames, and thus we could estimate distribution of computation amount, based on the computation time of previous frame. The experimental results with 2 real animation data show that the proposed scheme reduces by 40% of execution time compared to the simple static partitioning scheme.

Citation status

* References for papers published after 2023 are currently being built.

This paper was written with support from the National Research Foundation of Korea.