@article{ART001332677},
author={유행석 and 장태무},
title={Design Elements To Improve MMORPG Software Quality},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2009},
volume={14},
number={3},
pages={83-91}
TY - JOUR
AU - 유행석
AU - 장태무
TI - Design Elements To Improve MMORPG Software Quality
JO - Journal of The Korea Society of Computer and Information
PY - 2009
VL - 14
IS - 3
PB - The Korean Society Of Computer And Information
SP - 83
EP - 91
SN - 1598-849X
AB - Recently game industry is emerging as a core of the domestic cultural contents by rapid development of IT technology and also the market scale has growing highly every year. Among various games, particularly the market ratio of MMORPG increases rapidly in domestic and oversea online game market. However it is true that the competition in the oversea market is too week for the investment to the MMORPG development efforts from the domestic game industry. Accordingly this paper collects the interests which players concern. Also this paper analyses and classifies design elements of successful MMORPGs as a way to obtain competition and shows a model in terms of game software quality to be referred by MMORPG development organizations or companies.
KW - MMORPG;Game desing model;Player interests;Game software quality
DO -
UR -
ER -
유행석 and 장태무. (2009). Design Elements To Improve MMORPG Software Quality. Journal of The Korea Society of Computer and Information, 14(3), 83-91.
유행석 and 장태무. 2009, "Design Elements To Improve MMORPG Software Quality", Journal of The Korea Society of Computer and Information, vol.14, no.3 pp.83-91.
유행석, 장태무 "Design Elements To Improve MMORPG Software Quality" Journal of The Korea Society of Computer and Information 14.3 pp.83-91 (2009) : 83.
유행석, 장태무. Design Elements To Improve MMORPG Software Quality. 2009; 14(3), 83-91.
유행석 and 장태무. "Design Elements To Improve MMORPG Software Quality" Journal of The Korea Society of Computer and Information 14, no.3 (2009) : 83-91.
유행석; 장태무. Design Elements To Improve MMORPG Software Quality. Journal of The Korea Society of Computer and Information, 14(3), 83-91.
유행석; 장태무. Design Elements To Improve MMORPG Software Quality. Journal of The Korea Society of Computer and Information. 2009; 14(3) 83-91.
유행석, 장태무. Design Elements To Improve MMORPG Software Quality. 2009; 14(3), 83-91.
유행석 and 장태무. "Design Elements To Improve MMORPG Software Quality" Journal of The Korea Society of Computer and Information 14, no.3 (2009) : 83-91.