@article{ART002050537},
author={이범로},
title={A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2015},
volume={20},
number={11},
pages={55-62}
TY - JOUR
AU - 이범로
TI - A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training
JO - Journal of The Korea Society of Computer and Information
PY - 2015
VL - 20
IS - 11
PB - The Korean Society Of Computer And Information
SP - 55
EP - 62
SN - 1598-849X
AB - In this paper we propose a method to analyze user’s motion as a game command, and implement a sports serious game applied the motion analysis method as a command interpreter. Recently, various contents platforms appear in industrial market, the computer game contents plays an important role in these emerging platforms as a killer contents. The computer game has enough values as an independent major cultural product, moreover it has the potential to be applied in various other fields such as education, healthcare, training, and so on. It could motivate users to do something continuously, and it could also support an immersive environment in a certain special game contents such as VR game. The Serious game ‘ChoDeungGangHo’, implemented in this paper, is the sensory healthcare serious game based on 3D run game and fitness game. It is designed for user to train the various exercise element by just playing the game, and it also supports the user management system and the linkage of social media. We proposes the sensory serious game ‘ChoDeungGangHo’ as a model of commercial serious game.
KW - Serious Games;Motion Analysis;Sensory Games
DO -
UR -
ER -
이범로. (2015). A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training. Journal of The Korea Society of Computer and Information, 20(11), 55-62.
이범로. 2015, "A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training", Journal of The Korea Society of Computer and Information, vol.20, no.11 pp.55-62.
이범로 "A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training" Journal of The Korea Society of Computer and Information 20.11 pp.55-62 (2015) : 55.
이범로. A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training. 2015; 20(11), 55-62.
이범로. "A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training" Journal of The Korea Society of Computer and Information 20, no.11 (2015) : 55-62.
이범로. A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training. Journal of The Korea Society of Computer and Information, 20(11), 55-62.
이범로. A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training. Journal of The Korea Society of Computer and Information. 2015; 20(11) 55-62.
이범로. A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training. 2015; 20(11), 55-62.
이범로. "A Development of Motion Detection Based Serious Game “ChoDeungGangHo” for Physical Training" Journal of The Korea Society of Computer and Information 20, no.11 (2015) : 55-62.