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The Design and Implementation of Shooting Game using Visual Basic

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2016, 21(8), pp.13-20
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science

Seo Jeong-Man 1 Kweon Soon Nyu 1

1한국복지대학교

Accredited

ABSTRACT

The purpose of this study is to investigate and suggest nonviolent, emotionally and helpful games for young people. In this paper, the digital animation, advantages, disadvantages, production process, etc. for overseas trends were defined. Also, creating games with the Visual Basic language in the animated feature of the disadvantages of existing algorithms shows case and screen time, so delayed distortion appears respectively. The proposed algorithm improves the speed and distortion through the screen. Simply two games of in-game animation and animation in complex game features were designed for the experiment and showed the superiority of the proposed algorithm by running. In this paper, the user interface of the game for children and proposed relevant algorithms were designed and resultant screens of the game showed. Most of contemporary games are violent to children. Therefore, in order to solve such problems, the game which is not violent but educative and child-friendly was designed and implemented in this paper. The future study on the game with a more in-depth is needed for animation techniques.

Citation status

* References for papers published after 2022 are currently being built.