@article{ART002495830},
author={Won-Gyu Iim and Byeong Cheol Lee and Soo Kyun Kim and SYUNGOG AN},
title={Development of 3D Defense Space Game using Oculus},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2019},
volume={24},
number={8},
pages={45-50},
doi={10.9708/jksci.2019.24.08.045}
TY - JOUR
AU - Won-Gyu Iim
AU - Byeong Cheol Lee
AU - Soo Kyun Kim
AU - SYUNGOG AN
TI - Development of 3D Defense Space Game using Oculus
JO - Journal of The Korea Society of Computer and Information
PY - 2019
VL - 24
IS - 8
PB - The Korean Society Of Computer And Information
SP - 45
EP - 50
SN - 1598-849X
AB - Oculus Rift is the most universal VR (virtual Reality) headset for gamers and FPS (First Person Shooting) is the most suitable game genre to play with VR. Using VR can increase the player’s sense of reality and make them feel as though they are in direct contact with the enemy while battling.
The suggested VR game is a first person game where the player must defend a specific target against the surging enemy all within the time limit. Many objects will need to be used in this method.
Object pooling will be used in order to manage all the numerous objects. When an object is repeatedly created and deleted it typically overwhelms the memory. To resolve this issue the game initially summons the object at the beginning of the scene and afterwards only uses the object when needed, lessening the burden on the memory. A ranking system is implemented to keep the game records in order to stimulate a competitive spirit between the players, and the game has received positive response during test play among college students in their 20s.
KW - NGUI;Unity3D;Haptic;Oculus Rift;Virtual Realityv
DO - 10.9708/jksci.2019.24.08.045
ER -
Won-Gyu Iim, Byeong Cheol Lee, Soo Kyun Kim and SYUNGOG AN. (2019). Development of 3D Defense Space Game using Oculus. Journal of The Korea Society of Computer and Information, 24(8), 45-50.
Won-Gyu Iim, Byeong Cheol Lee, Soo Kyun Kim and SYUNGOG AN. 2019, "Development of 3D Defense Space Game using Oculus", Journal of The Korea Society of Computer and Information, vol.24, no.8 pp.45-50. Available from: doi:10.9708/jksci.2019.24.08.045
Won-Gyu Iim, Byeong Cheol Lee, Soo Kyun Kim, SYUNGOG AN "Development of 3D Defense Space Game using Oculus" Journal of The Korea Society of Computer and Information 24.8 pp.45-50 (2019) : 45.
Won-Gyu Iim, Byeong Cheol Lee, Soo Kyun Kim, SYUNGOG AN. Development of 3D Defense Space Game using Oculus. 2019; 24(8), 45-50. Available from: doi:10.9708/jksci.2019.24.08.045
Won-Gyu Iim, Byeong Cheol Lee, Soo Kyun Kim and SYUNGOG AN. "Development of 3D Defense Space Game using Oculus" Journal of The Korea Society of Computer and Information 24, no.8 (2019) : 45-50.doi: 10.9708/jksci.2019.24.08.045
Won-Gyu Iim; Byeong Cheol Lee; Soo Kyun Kim; SYUNGOG AN. Development of 3D Defense Space Game using Oculus. Journal of The Korea Society of Computer and Information, 24(8), 45-50. doi: 10.9708/jksci.2019.24.08.045
Won-Gyu Iim; Byeong Cheol Lee; Soo Kyun Kim; SYUNGOG AN. Development of 3D Defense Space Game using Oculus. Journal of The Korea Society of Computer and Information. 2019; 24(8) 45-50. doi: 10.9708/jksci.2019.24.08.045
Won-Gyu Iim, Byeong Cheol Lee, Soo Kyun Kim, SYUNGOG AN. Development of 3D Defense Space Game using Oculus. 2019; 24(8), 45-50. Available from: doi:10.9708/jksci.2019.24.08.045
Won-Gyu Iim, Byeong Cheol Lee, Soo Kyun Kim and SYUNGOG AN. "Development of 3D Defense Space Game using Oculus" Journal of The Korea Society of Computer and Information 24, no.8 (2019) : 45-50.doi: 10.9708/jksci.2019.24.08.045