@article{ART002889748},
author={Byong-Kwon Lee and Doo-Yong Jung},
title={A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2022},
volume={27},
number={10},
pages={147-153},
doi={10.9708/jksci.2022.27.10.147}
TY - JOUR
AU - Byong-Kwon Lee
AU - Doo-Yong Jung
TI - A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service
JO - Journal of The Korea Society of Computer and Information
PY - 2022
VL - 27
IS - 10
PB - The Korean Society Of Computer And Information
SP - 147
EP - 153
SN - 1598-849X
AB - Most of the metaverse service is a gamification type of metaverse solution composed by placing 3D objects on a 360 panoramic world base. However, the metaverse webtoon service is lacking in implementation and research. In this study, a method for realizing a 2D flat image form in a 3D space and a realistic 360-degree panoramic webtoon metaverse service were studied. The research process consisted of basic storytelling and design work for webtoon production, panoramic image creation to convert the produced image into 360-degree form, and content creation process for viewing 360-degree directions. Finally, we implemented shading and material work with game engine tools so that you can enjoy virtual reality-based webtoons. The webtoon-based metaverse study studied the process of creating a 360-degree panoramic webtoon from content that can only be viewed in 2D format. Accordingly, it is thought that webtoons will also be presented as a standard for the production and implementation method for the metaverse service.
KW - 360 Panorama;Metaverse;Cube-Webtoon;Gamification;Realistic Webtoon
DO - 10.9708/jksci.2022.27.10.147
ER -
Byong-Kwon Lee and Doo-Yong Jung. (2022). A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. Journal of The Korea Society of Computer and Information, 27(10), 147-153.
Byong-Kwon Lee and Doo-Yong Jung. 2022, "A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service", Journal of The Korea Society of Computer and Information, vol.27, no.10 pp.147-153. Available from: doi:10.9708/jksci.2022.27.10.147
Byong-Kwon Lee, Doo-Yong Jung "A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service" Journal of The Korea Society of Computer and Information 27.10 pp.147-153 (2022) : 147.
Byong-Kwon Lee, Doo-Yong Jung. A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. 2022; 27(10), 147-153. Available from: doi:10.9708/jksci.2022.27.10.147
Byong-Kwon Lee and Doo-Yong Jung. "A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service" Journal of The Korea Society of Computer and Information 27, no.10 (2022) : 147-153.doi: 10.9708/jksci.2022.27.10.147
Byong-Kwon Lee; Doo-Yong Jung. A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. Journal of The Korea Society of Computer and Information, 27(10), 147-153. doi: 10.9708/jksci.2022.27.10.147
Byong-Kwon Lee; Doo-Yong Jung. A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. Journal of The Korea Society of Computer and Information. 2022; 27(10) 147-153. doi: 10.9708/jksci.2022.27.10.147
Byong-Kwon Lee, Doo-Yong Jung. A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service. 2022; 27(10), 147-153. Available from: doi:10.9708/jksci.2022.27.10.147
Byong-Kwon Lee and Doo-Yong Jung. "A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service" Journal of The Korea Society of Computer and Information 27, no.10 (2022) : 147-153.doi: 10.9708/jksci.2022.27.10.147