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A Study on Realistic 360 Degree Panorama Webtoon-Metaverse Service

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2022, 27(10), pp.147-153
  • DOI : 10.9708/jksci.2022.27.10.147
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : September 5, 2022
  • Accepted : October 13, 2022
  • Published : October 31, 2022

Byong-Kwon Lee 1 Doo-Yong Jung 2

1서원대학교
2한국영상대학교 광고영상디자인과

Accredited

ABSTRACT

Most of the metaverse service is a gamification type of metaverse solution composed by placing 3D objects on a 360 panoramic world base. However, the metaverse webtoon service is lacking in implementation and research. In this study, a method for realizing a 2D flat image form in a 3D space and a realistic 360-degree panoramic webtoon metaverse service were studied. The research process consisted of basic storytelling and design work for webtoon production, panoramic image creation to convert the produced image into 360-degree form, and content creation process for viewing 360-degree directions. Finally, we implemented shading and material work with game engine tools so that you can enjoy virtual reality-based webtoons. The webtoon-based metaverse study studied the process of creating a 360-degree panoramic webtoon from content that can only be viewed in 2D format. Accordingly, it is thought that webtoons will also be presented as a standard for the production and implementation method for the metaverse service.

Citation status

* References for papers published after 2022 are currently being built.