@article{ART002908029},
author={Jin-Woong Kim and Jee-Sic Hur and Hyeong-Geun Lee and Ho-Young Kwak and Soo Kyun Kim},
title={Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2022},
volume={27},
number={12},
pages={85-92},
doi={10.9708/jksci.2022.27.12.085}
TY - JOUR
AU - Jin-Woong Kim
AU - Jee-Sic Hur
AU - Hyeong-Geun Lee
AU - Ho-Young Kwak
AU - Soo Kyun Kim
TI - Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects
JO - Journal of The Korea Society of Computer and Information
PY - 2022
VL - 27
IS - 12
PB - The Korean Society Of Computer And Information
SP - 85
EP - 92
SN - 1598-849X
AB - In this study, we aim to design an action game that increases the user experience. In order to increase the immersion of the game, the characteristics of the game used by the user were analyzed, and the systemic and visual characteristics of the game were designed with reference to each characteristic. The proposed method uses Unity 3D to implement an interaction system between objects in the game and is designed in a way that allows users to immerse themselves in the game. To induce immersion through the visual elements of the game, 2D objects and players are placed in a 3D space, and a 2D dynamic light shader is added. It is composed of inter-combat rules and monster behavior pattern collision detection and event detection. The proposed method contained the user experience with the implementation thesis, and showed the game's possibility of leading the user's affordance.
KW - Dynamic Light Shader;User Experience;Collision Detect;Unity 3D;Object Interaction
DO - 10.9708/jksci.2022.27.12.085
ER -
Jin-Woong Kim, Jee-Sic Hur, Hyeong-Geun Lee, Ho-Young Kwak and Soo Kyun Kim. (2022). Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects. Journal of The Korea Society of Computer and Information, 27(12), 85-92.
Jin-Woong Kim, Jee-Sic Hur, Hyeong-Geun Lee, Ho-Young Kwak and Soo Kyun Kim. 2022, "Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects", Journal of The Korea Society of Computer and Information, vol.27, no.12 pp.85-92. Available from: doi:10.9708/jksci.2022.27.12.085
Jin-Woong Kim, Jee-Sic Hur, Hyeong-Geun Lee, Ho-Young Kwak, Soo Kyun Kim "Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects" Journal of The Korea Society of Computer and Information 27.12 pp.85-92 (2022) : 85.
Jin-Woong Kim, Jee-Sic Hur, Hyeong-Geun Lee, Ho-Young Kwak, Soo Kyun Kim. Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects. 2022; 27(12), 85-92. Available from: doi:10.9708/jksci.2022.27.12.085
Jin-Woong Kim, Jee-Sic Hur, Hyeong-Geun Lee, Ho-Young Kwak and Soo Kyun Kim. "Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects" Journal of The Korea Society of Computer and Information 27, no.12 (2022) : 85-92.doi: 10.9708/jksci.2022.27.12.085
Jin-Woong Kim; Jee-Sic Hur; Hyeong-Geun Lee; Ho-Young Kwak; Soo Kyun Kim. Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects. Journal of The Korea Society of Computer and Information, 27(12), 85-92. doi: 10.9708/jksci.2022.27.12.085
Jin-Woong Kim; Jee-Sic Hur; Hyeong-Geun Lee; Ho-Young Kwak; Soo Kyun Kim. Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects. Journal of The Korea Society of Computer and Information. 2022; 27(12) 85-92. doi: 10.9708/jksci.2022.27.12.085
Jin-Woong Kim, Jee-Sic Hur, Hyeong-Geun Lee, Ho-Young Kwak, Soo Kyun Kim. Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects. 2022; 27(12), 85-92. Available from: doi:10.9708/jksci.2022.27.12.085
Jin-Woong Kim, Jee-Sic Hur, Hyeong-Geun Lee, Ho-Young Kwak and Soo Kyun Kim. "Design of Action Game Using Three-Dimensional Map and Interactions between In-Game Objects" Journal of The Korea Society of Computer and Information 27, no.12 (2022) : 85-92.doi: 10.9708/jksci.2022.27.12.085