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Implementation of Joystick for Flight Simulator using WiFi Communication

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2023, 28(8), pp.111-118
  • DOI : 10.9708/jksci.2023.28.08.111
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : July 12, 2023
  • Accepted : August 2, 2023
  • Published : August 31, 2023

Myeong-Chul Park 1 Sung-Ho Lee 2 Cha-Hun Park 1

1경운대학교
2아이앤티

Accredited

ABSTRACT

In this paper, we propose a WiFi-based joystick with an acceleration sensor and a vibration sensor that can be used in flight simulators and VR fields. The flight simulator is a technology belonging to the ICT and SW application field and provides a simulation environment that reproduces the aircraft environment. Existing flight simulator control devices are fixed to a specific device and the user's activity area is limited. In this paper, a 3D space manipulation device was implemented for the user's free use of space. In addition, the proposed control device is designed as a WiFi communication board and display that displays information and performs 3-axis sensing for accurate and sophisticated control compared to existing VR equipment controllers. And the applicability was confirmed by implementing a Unity-based virtual environment. As a result of the implementation device verification, it was confirmed that the control device operates normally through the communication interface, It was confirmed that the sensing values in the game and the sensing values measured on the implemented board matched each other. The results of this study can be used for VR and various metaverse related contents in addition to flight simulators.

Citation status

* References for papers published after 2022 are currently being built.