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A Study on Correlation between Economy-based Board Game’s Properties and Its Design - Focused on Roger Caillois’ Play Theory -

  • Journal of Communication Design
  • Abbr : JCD
  • 2019, 67(), pp.9-23
  • DOI : 10.25111/jcd.2019.67.01
  • Publisher : CDAK Society of Communication Design
  • Research Area : Arts and Kinesiology > Design > Visual Information Design > Information Design
  • Received : February 27, 2019
  • Accepted : April 27, 2019
  • Published : April 30, 2019

Kwon, Min-ji 1 Su-Jeung Kim 2

1이화여자대학교 일반대학원 시각디자인과 석사과정
2이화여자대학교

Accredited

ABSTRACT

Standardization of technology has enabled customers to base their purchasing decisions on not just products' function and price, but on their values and design. Even though board games' social and educational advantages have been broadening the genre's coverage, empirical researches on correlation between board games' design and contents have been far from prevalent. The paper aims to verify the importance of "unity" between contents and design within a board game, by analyzing correlation between Economy-based Board Games' visual aspects and contents based on 'Play theory', the fundamental principal from a preceding research. In doing so, "Tool for Classification of Boardgame," redefined thru Roger Cailois' theory has been applied to execute qualitative research and analytics on 6 famous economy-based Board Games. In analysis result, three key elements of designing board game are found. First key is concordance between the board game’s content and its image. The board game’s strength of content has to be expressed visually to players. Second is mimicry, which is a powerful tool for play and imagination. Board game should contain the elements of mimicry to increase the immersion level of players Third is Alea, which is an essential element in order to avoid stimulating players’ competitive spirit. Also, it helps players to enjoy the board game and learn about how economy works more entertainingly.

Citation status

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