@article{ART002377533},
author={Sookyun Kim and Hong-Rae Kim and Won Joo Lee},
title={Design of 2.5D Survival Game using Inventory},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2018},
volume={23},
number={8},
pages={31-36},
doi={10.9708/jksci.2018.23.08.031}
TY - JOUR
AU - Sookyun Kim
AU - Hong-Rae Kim
AU - Won Joo Lee
TI - Design of 2.5D Survival Game using Inventory
JO - Journal of The Korea Society of Computer and Information
PY - 2018
VL - 23
IS - 8
PB - The Korean Society Of Computer And Information
SP - 31
EP - 36
SN - 1598-849X
AB - The survival game is characterized by the ability to survive until the item is collected and the game is completed at the specified time, and the inventory function to store the item is the core of the game. Typical survival games include ‘Don't Starve’, ‘H1Z1’, and ‘Lust’. The purpose of this paper is to design a 2.5D survival game that can be enjoyed by the smart device using Unity 3D engine.
Because it is designed as a mobile platform, designing light inventory function using two lists rather than existing inventory function makes it easier to design than existing inventory and light design suitable for mobile. In general, it is characterized by designing a mobile game so that it does not depend on the place of the survival game.
KW - List;Inventory;2.5D Game;Unity3D;Joystick
DO - 10.9708/jksci.2018.23.08.031
ER -
Sookyun Kim, Hong-Rae Kim and Won Joo Lee. (2018). Design of 2.5D Survival Game using Inventory. Journal of The Korea Society of Computer and Information, 23(8), 31-36.
Sookyun Kim, Hong-Rae Kim and Won Joo Lee. 2018, "Design of 2.5D Survival Game using Inventory", Journal of The Korea Society of Computer and Information, vol.23, no.8 pp.31-36. Available from: doi:10.9708/jksci.2018.23.08.031
Sookyun Kim, Hong-Rae Kim, Won Joo Lee "Design of 2.5D Survival Game using Inventory" Journal of The Korea Society of Computer and Information 23.8 pp.31-36 (2018) : 31.
Sookyun Kim, Hong-Rae Kim, Won Joo Lee. Design of 2.5D Survival Game using Inventory. 2018; 23(8), 31-36. Available from: doi:10.9708/jksci.2018.23.08.031
Sookyun Kim, Hong-Rae Kim and Won Joo Lee. "Design of 2.5D Survival Game using Inventory" Journal of The Korea Society of Computer and Information 23, no.8 (2018) : 31-36.doi: 10.9708/jksci.2018.23.08.031
Sookyun Kim; Hong-Rae Kim; Won Joo Lee. Design of 2.5D Survival Game using Inventory. Journal of The Korea Society of Computer and Information, 23(8), 31-36. doi: 10.9708/jksci.2018.23.08.031
Sookyun Kim; Hong-Rae Kim; Won Joo Lee. Design of 2.5D Survival Game using Inventory. Journal of The Korea Society of Computer and Information. 2018; 23(8) 31-36. doi: 10.9708/jksci.2018.23.08.031
Sookyun Kim, Hong-Rae Kim, Won Joo Lee. Design of 2.5D Survival Game using Inventory. 2018; 23(8), 31-36. Available from: doi:10.9708/jksci.2018.23.08.031
Sookyun Kim, Hong-Rae Kim and Won Joo Lee. "Design of 2.5D Survival Game using Inventory" Journal of The Korea Society of Computer and Information 23, no.8 (2018) : 31-36.doi: 10.9708/jksci.2018.23.08.031