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Design of 2.5D Survival Game using Inventory

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2018, 23(8), pp.31-36
  • DOI : 10.9708/jksci.2018.23.08.031
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : July 26, 2018
  • Accepted : August 7, 2018
  • Published : August 31, 2018

Soo Kyun Kim 1 Hong-Rae Kim 1 Won Joo Lee 2

1배재대학교
2인하공업전문대학

Accredited

ABSTRACT

The survival game is characterized by the ability to survive until the item is collected and the game is completed at the specified time, and the inventory function to store the item is the core of the game. Typical survival games include ‘Don't Starve’, ‘H1Z1’, and ‘Lust’. The purpose of this paper is to design a 2.5D survival game that can be enjoyed by the smart device using Unity 3D engine. Because it is designed as a mobile platform, designing light inventory function using two lists rather than existing inventory function makes it easier to design than existing inventory and light design suitable for mobile. In general, it is characterized by designing a mobile game so that it does not depend on the place of the survival game.

Citation status

* References for papers published after 2023 are currently being built.