@article{ART002459899},
author={HyungSoo Park and HoonKi Kim and Sio Seo},
title={3D Content Design & Implementation of VR Horseback Riding Game},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2019},
volume={24},
number={4},
pages={73-81},
doi={10.9708/jksci.2019.24.04.073}
TY - JOUR
AU - HyungSoo Park
AU - HoonKi Kim
AU - Sio Seo
TI - 3D Content Design & Implementation of VR Horseback Riding Game
JO - Journal of The Korea Society of Computer and Information
PY - 2019
VL - 24
IS - 4
PB - The Korean Society Of Computer And Information
SP - 73
EP - 81
SN - 1598-849X
AB - Various 3D contents are being developed using Unity 3D game engine. In this paper, the 3D content of horseback riding game, the first VR game in the country, is designed and developed. The existing riding simulator is investigated and compared to the VR riding game developed. We consider various games developed using Unity 3D game engine and serve previously developed tangible games. It is expected that development of VR riding games will prepare a new chapter in VR experience-type games. We propose the content development environment and scenario of VR riding game and present the main algorithms and main modules for real-time synchronization. The developed riding game contents are deployed to the riding system and are operated for commercial use in conjunction with the riding device. Through monitoring VR riding system, problems are derived and improvement measures are proposed. We offer a variety of additional development options to make the game more realistic in the future.
KW - Virtual Reality;Unity 3D Game Engine;Sensible Game;Horseback Riding Game
DO - 10.9708/jksci.2019.24.04.073
ER -
HyungSoo Park, HoonKi Kim and Sio Seo. (2019). 3D Content Design & Implementation of VR Horseback Riding Game. Journal of The Korea Society of Computer and Information, 24(4), 73-81.
HyungSoo Park, HoonKi Kim and Sio Seo. 2019, "3D Content Design & Implementation of VR Horseback Riding Game", Journal of The Korea Society of Computer and Information, vol.24, no.4 pp.73-81. Available from: doi:10.9708/jksci.2019.24.04.073
HyungSoo Park, HoonKi Kim, Sio Seo "3D Content Design & Implementation of VR Horseback Riding Game" Journal of The Korea Society of Computer and Information 24.4 pp.73-81 (2019) : 73.
HyungSoo Park, HoonKi Kim, Sio Seo. 3D Content Design & Implementation of VR Horseback Riding Game. 2019; 24(4), 73-81. Available from: doi:10.9708/jksci.2019.24.04.073
HyungSoo Park, HoonKi Kim and Sio Seo. "3D Content Design & Implementation of VR Horseback Riding Game" Journal of The Korea Society of Computer and Information 24, no.4 (2019) : 73-81.doi: 10.9708/jksci.2019.24.04.073
HyungSoo Park; HoonKi Kim; Sio Seo. 3D Content Design & Implementation of VR Horseback Riding Game. Journal of The Korea Society of Computer and Information, 24(4), 73-81. doi: 10.9708/jksci.2019.24.04.073
HyungSoo Park; HoonKi Kim; Sio Seo. 3D Content Design & Implementation of VR Horseback Riding Game. Journal of The Korea Society of Computer and Information. 2019; 24(4) 73-81. doi: 10.9708/jksci.2019.24.04.073
HyungSoo Park, HoonKi Kim, Sio Seo. 3D Content Design & Implementation of VR Horseback Riding Game. 2019; 24(4), 73-81. Available from: doi:10.9708/jksci.2019.24.04.073
HyungSoo Park, HoonKi Kim and Sio Seo. "3D Content Design & Implementation of VR Horseback Riding Game" Journal of The Korea Society of Computer and Information 24, no.4 (2019) : 73-81.doi: 10.9708/jksci.2019.24.04.073