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Ensemble Engine: Framework Design for Visual Novel Game Production

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2019, 24(5), pp.11-17
  • DOI : 10.9708/jksci.2019.24.05.011
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : March 29, 2019
  • Accepted : April 22, 2019
  • Published : May 31, 2019

Jong-In Choi 1 Kang Shin Jin 2

1영산대학교
2홍익대학교

Accredited

ABSTRACT

In this study, we propose an ensemble engine, which is a framework for game engine optimized for visual novels genre, focusing on storytelling among various game genres. The game of Visual Nobel genre is based on multi-ending story and features branching of various scenarios according to user's choice. The proposed engine supports various multi-scenarios and multi-endings based on nodes according to the characteristics of these genres. In addition, it provides a convenient and intuitive user interface that not only enhances user immersion but also provides VR function to maximize the sense of presence. We will demonstrate the usefulness of the proposed game engine by designing the framework of a game engine suitable for this feature and actually creating variety stories automatically.

Citation status

* References for papers published after 2022 are currently being built.

This paper was written with support from the National Research Foundation of Korea.