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Analysis of Learner Satisfaction by Contents in Basic Software Education of College of Humanities

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2020, 25(6), pp.251-261
  • DOI : 10.9708/jksci.2020.25.06.251
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : March 19, 2020
  • Accepted : June 10, 2020
  • Published : June 30, 2020

Seung-Hun Shin 1 Joo-Young Seo 1

1아주대학교 다산학부대학

Accredited

ABSTRACT

Based on the recent consensus on the need for software education, software education has become mandatory in universities in Korea. However, the suitability of class contents and the relationship between class contents and learner satisfaction has not been fully discussed. Therefore, in this paper, we analyzed the suitability of the contents used in the basic software education for the humanities students from the learner's perspective. For this purpose, three types of curriculum, which are 'computer science', 'usage of tools, and humanities in the digital world' and 'computational thinking', were compared using the lecture assessment questionnaire. As a result, we found that the learners evaluated positively over the curriculum that focused on the use of tools, the humanities approach, or the thinking ability rather than the theoretical contents of computer science. We also found that the subjects related to computer science could not give high satisfaction due to their unfamiliarity, relatively low academic value was given to the tool-centered curriculum, and fatigue was expressed in discussion-based thinking ability education.

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