@article{ART002611217},
author={Hyun-Syug Kang},
title={Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2020},
volume={25},
number={7},
pages={39-46},
doi={10.9708/jksci.2020.25.07.039}
TY - JOUR
AU - Hyun-Syug Kang
TI - Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle
JO - Journal of The Korea Society of Computer and Information
PY - 2020
VL - 25
IS - 7
PB - The Korean Society Of Computer And Information
SP - 39
EP - 46
SN - 1598-849X
AB - Recently, for designing virtual characters in the battle game field effectively, some methods are very needed to predicate the win rates of the battle of them efficiently. In this paper, we propose a method to solve this problem by combining simulation and machine learning. Firstly, a simulation is used to analyze the win rates of the battle of virtual characters in the battle game. In addition, we apply a regression model based machine learning scheme to predict win rates of the battle of virtual characters according to their abilities. Our experimental results using suggested method show that it is almost no difference between the win rates of the simulation and the prediction results using the machine learning scheme. And also, we can obtain good performance in the experiment using only simple regression based machine learning model.
KW - Character battle;Win rates prediction;Simulation;Regression model;Data analysis
DO - 10.9708/jksci.2020.25.07.039
ER -
Hyun-Syug Kang. (2020). Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle. Journal of The Korea Society of Computer and Information, 25(7), 39-46.
Hyun-Syug Kang. 2020, "Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle", Journal of The Korea Society of Computer and Information, vol.25, no.7 pp.39-46. Available from: doi:10.9708/jksci.2020.25.07.039
Hyun-Syug Kang "Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle" Journal of The Korea Society of Computer and Information 25.7 pp.39-46 (2020) : 39.
Hyun-Syug Kang. Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle. 2020; 25(7), 39-46. Available from: doi:10.9708/jksci.2020.25.07.039
Hyun-Syug Kang. "Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle" Journal of The Korea Society of Computer and Information 25, no.7 (2020) : 39-46.doi: 10.9708/jksci.2020.25.07.039
Hyun-Syug Kang. Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle. Journal of The Korea Society of Computer and Information, 25(7), 39-46. doi: 10.9708/jksci.2020.25.07.039
Hyun-Syug Kang. Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle. Journal of The Korea Society of Computer and Information. 2020; 25(7) 39-46. doi: 10.9708/jksci.2020.25.07.039
Hyun-Syug Kang. Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle. 2020; 25(7), 39-46. Available from: doi:10.9708/jksci.2020.25.07.039
Hyun-Syug Kang. "Utilization of Simulation and Machine Learning to Analyze and Predict Win Rates of the Characters Battle" Journal of The Korea Society of Computer and Information 25, no.7 (2020) : 39-46.doi: 10.9708/jksci.2020.25.07.039