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Development of teaching and learning materials using Arduino and piezo buzzer

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2020, 25(12), pp.349-357
  • DOI : 10.9708/jksci.2020.25.12.349
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : November 20, 2020
  • Accepted : December 8, 2020
  • Published : December 31, 2020

Lee Eunsang ORD ID 1

1공주대학교

Accredited

ABSTRACT

In this paper, I propose a presentation examples of the development of teaching materials using Arduino. For this purpose, a six-step low-cost microcontroller teaching-learning development model was used, the steps being topic selection, exploration of implementation methods, experimentation, production of teaching and learning materials, implementing lesson plans, and improvement. After analyzing the composition of the source code and circuits introduced in the existing Arduino book, this content was reconstructed to fit the programming education context. A simple method of constructing a circuit using materials such as Arduino and a piezo buzzer is proposed to save time on circuit composition. Using this circuit, examples of use in teaching-learning activities for various programming content elements are presented. The core concept of this study is that it provides a direct experience of the content of C language programming exercises that can only be found on existing screens.

Citation status

* References for papers published after 2022 are currently being built.

This paper was written with support from the National Research Foundation of Korea.