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A study on non-face-to-face 5AL teaching and learning method applying extended reality (XR)

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2021, 26(9), pp.125-132
  • DOI : 10.9708/jksci.2021.26.09.125
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : August 25, 2021
  • Accepted : September 24, 2021
  • Published : September 30, 2021

Lee Byong Kwon 1 Lee Kyung A 2

1서원대학교
2배재대학교

Accredited

ABSTRACT

At a time when non-face-to-face classes are being held for a long time due to Corona (COVD-19), research on non-face-to-face teaching and learning methods is needed. Existing teaching and learning methods are limited in their application to non-face-to-face classes as they present face-to-face practical and experiential teaching methods. In this study, we present a method of utilizing the extended reality (XR: eXtended Reality) technology for the 5AL (5 Activity Learning) teaching method, which is a teaching and learning method selected by the Institute for University Education Innovation. The 5AL teaching method consists of PBL Learning, Havruta Learning, Flipped Learning, Smart Activity Learning, and Gamification Learning. In this study, a method of combining the released extended reality contents with 5AL was presented. In addition, we developed content that integrates the 5 learning methods of 5AL and confirmed the learning effect through testing.

Citation status

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