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Leap Motion Framework for Juggling Motion According to User Motion in Virtual Environment

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2021, 26(11), pp.51-57
  • DOI : 10.9708/jksci.2021.26.11.051
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : August 17, 2021
  • Accepted : October 12, 2021
  • Published : November 30, 2021

Jong-Hyun Kim 1

1강남대학교

Accredited

ABSTRACT

In this paper, we propose a new framework that calculates the user's hand motions using a Leap Motion device, and uses this to practice and analyze arm muscles as well as juggling motions. The proposed method can map the movement of the ball in a virtual environment according to the user's hand motions in real time, and analyze the amount of exercise by visualizing the relaxation and contraction of the muscles. The proposed framework consists of three main parts : 1) It tracks the user's hand position with the Leap Motion device. 2) As with juggling, the action pattern of the user throwing the ball is defined as an event. 3) We propose a parabola-based particle method to map the movement of a juggling shape to a ball based on the user's hand position. As a result, using the our framework, it is possible to play a juggling game in real-time.

Citation status

* References for papers published after 2023 are currently being built.

This paper was written with support from the National Research Foundation of Korea.