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The Effect of Content Attributes of Chinese e-Sports Content on E-Sports Preferences and Expense Payment Intention

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2025, 30(11), pp.383~391
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : October 10, 2025
  • Accepted : November 12, 2025
  • Published : November 28, 2025

JingYi Xiao 1 Byung-Kwan Lee 1

1단국대학교

Accredited

ABSTRACT

In recent years, as more young people engage in online gaming, China’s esports industry has rapidly expanded. However, challenges such as limited content diversity have emerged. This study empirically examined the relationship between Chinese esports content attributes, consumer preferences, and willingness to pay, aiming to inform financial strategies for esports companies seeking sustainable growth. Based on data from 211 Chinese esports consumers, regression analysis revealed that: (1) engaging storytelling enhances consumer preference; (2) entertainment value, storytelling, and dynamic elements boost willingness to pay; and (3) improving consumer accessibility to esports participation increases purchase likelihood. Overall, enhancing accessibility to esports gaming can effectively strengthen corporate revenue.

Citation status

* References for papers published after 2024 are currently being built.