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A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation

  • Journal of The Korea Society of Computer and Information
  • Abbr : JKSCI
  • 2026, 31(4), pp.77~85
  • Publisher : The Korean Society Of Computer And Information
  • Research Area : Engineering > Computer Science
  • Received : February 12, 2026
  • Accepted : March 24, 2026
  • Published : April 30, 2026

Jong-Hyun Kim 1

1인하대학교

Accredited

ABSTRACT

This paper presents a stiffness-based real-time deformation method for frozen hair without physical simulation. Frozen hair exhibits increased rigidity, limited deformation, and clumping with gaps, which are difficult to reproduce with existing physics-based or manual approaches in real time. We model freezing effects using stretching and bending stiffness, approximated through lightweight vertex displacement and rotational deformation. The method supports user interaction and strand-wise intensity variation, and extends a wet-hair adhesion model to simulate clumping with spatial separation. Applicable to generic static hair meshes, the approach achieves consistent real-time results without complex simulation, enabling practical use in interactive graphics applications such as games, animation, and VR.

Citation status

* References for papers published after 2024 are currently being built.

This paper was written with support from the National Research Foundation of Korea.