@article{ART003329471},
author={Jong-Hyun Kim},
title={A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2026},
volume={31},
number={4},
pages={77-85}
TY - JOUR
AU - Jong-Hyun Kim
TI - A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation
JO - Journal of The Korea Society of Computer and Information
PY - 2026
VL - 31
IS - 4
PB - The Korean Society Of Computer And Information
SP - 77
EP - 85
SN - 1598-849X
AB - This paper presents a stiffness-based real-time deformation method for frozen hair without physical simulation. Frozen hair exhibits increased rigidity, limited deformation, and clumping with gaps, which are difficult to reproduce with existing physics-based or manual approaches in real time. We model freezing effects using stretching and bending stiffness, approximated through lightweight vertex displacement and rotational deformation. The method supports user interaction and strand-wise intensity variation, and extends a wet-hair adhesion model to simulate clumping with spatial separation.
Applicable to generic static hair meshes, the approach achieves consistent real-time results without complex simulation, enabling practical use in interactive graphics applications such as games, animation, and VR.
KW - Frozen hair;Stiffness-based hair modeling;Real-time appearance deformation;Vertex-based deformation
DO -
UR -
ER -
Jong-Hyun Kim. (2026). A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation. Journal of The Korea Society of Computer and Information, 31(4), 77-85.
Jong-Hyun Kim. 2026, "A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation", Journal of The Korea Society of Computer and Information, vol.31, no.4 pp.77-85.
Jong-Hyun Kim "A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation" Journal of The Korea Society of Computer and Information 31.4 pp.77-85 (2026) : 77.
Jong-Hyun Kim. A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation. 2026; 31(4), 77-85.
Jong-Hyun Kim. "A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation" Journal of The Korea Society of Computer and Information 31, no.4 (2026) : 77-85.
Jong-Hyun Kim. A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation. Journal of The Korea Society of Computer and Information, 31(4), 77-85.
Jong-Hyun Kim. A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation. Journal of The Korea Society of Computer and Information. 2026; 31(4) 77-85.
Jong-Hyun Kim. A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation. 2026; 31(4), 77-85.
Jong-Hyun Kim. "A Stiffness-Based Real-Time Appearance Deformation Method for 2D Frozen Hair Without Physical Simulation" Journal of The Korea Society of Computer and Information 31, no.4 (2026) : 77-85.