@article{ART003349409},
author={Seung-Hun Shin},
title={Achievement Goal Dynamics of Humanities Students in PBL-based Software Class},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2026},
volume={31},
number={6},
pages={231-241}
TY - JOUR
AU - Seung-Hun Shin
TI - Achievement Goal Dynamics of Humanities Students in PBL-based Software Class
JO - Journal of The Korea Society of Computer and Information
PY - 2026
VL - 31
IS - 6
PB - The Korean Society Of Computer And Information
SP - 231
EP - 241
SN - 1598-849X
AB - This study longitudinally explored the trajectories of achievement goal orientation among liberal arts college students enrolled in a PBL-based software course. The results indicated that students established self-approach goals as their dominant orientation from the beginning of the term, which remained stable through the end of the semester. While repeated measures ANOVA showed no significant changes in group-level means, the Reliability Change Index analysis revealed active motivational fluidity at the individual level, with over 50% of the students experiencing significant goal reconstruction. Furthermore, although students perceived the learning environment as mastery-oriented, performance-avoidance surpassed performance-approach, driven by the collaborative burden inherent in team-based activities.
These findings empirically demonstrate the state-trait duality of achievement goals. The study suggests that designing software education for non-majors requires data-informed instructional strategies that account for individual motivational shifts beyond group averages, alongside the cultivation of psychological safety to support mastery-oriented engagement.
KW - Achievement Goals;PBL;Software Education;Liberal Arts;Learning Motivation
DO -
UR -
ER -
Seung-Hun Shin. (2026). Achievement Goal Dynamics of Humanities Students in PBL-based Software Class. Journal of The Korea Society of Computer and Information, 31(6), 231-241.
Seung-Hun Shin. 2026, "Achievement Goal Dynamics of Humanities Students in PBL-based Software Class", Journal of The Korea Society of Computer and Information, vol.31, no.6 pp.231-241.
Seung-Hun Shin "Achievement Goal Dynamics of Humanities Students in PBL-based Software Class" Journal of The Korea Society of Computer and Information 31.6 pp.231-241 (2026) : 231.
Seung-Hun Shin. Achievement Goal Dynamics of Humanities Students in PBL-based Software Class. 2026; 31(6), 231-241.
Seung-Hun Shin. "Achievement Goal Dynamics of Humanities Students in PBL-based Software Class" Journal of The Korea Society of Computer and Information 31, no.6 (2026) : 231-241.
Seung-Hun Shin. Achievement Goal Dynamics of Humanities Students in PBL-based Software Class. Journal of The Korea Society of Computer and Information, 31(6), 231-241.
Seung-Hun Shin. Achievement Goal Dynamics of Humanities Students in PBL-based Software Class. Journal of The Korea Society of Computer and Information. 2026; 31(6) 231-241.
Seung-Hun Shin. Achievement Goal Dynamics of Humanities Students in PBL-based Software Class. 2026; 31(6), 231-241.
Seung-Hun Shin. "Achievement Goal Dynamics of Humanities Students in PBL-based Software Class" Journal of The Korea Society of Computer and Information 31, no.6 (2026) : 231-241.