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Play characteristics and the effect of story in story appeared in the Oral Narratives

  • The Research of the Korean Classic
  • 2015, (31), pp.5-39
  • Publisher : The Research Of The Korean Classic
  • Research Area : Humanities > Korean Language and Literature > Korean Literature > Korean classic prose

Ha Eun ha 1

1서울여자대학교

Accredited

ABSTRACT

The purpose of this paper is to reveal that it brings any change at the people to tell or listen a story. For the purpose, I take Oral Narratives having a different additional story in it as a target. Text of story in story shows the process of talking to us. and Changes after the story are showed. In this paper, ‘motivation to the story’ and ‘join the game’ are seen to be associated with each other. There are two kinds of improvisation and planning in motivations to the story. Improvisation is associated with deviation from daily life, refection and killing time. The improvised story goes something similar to connecting them to each other. On the other hand, the planned story controlls capriciousness by a rule of story. A typical story is a story about a bet. There are rules to win a bet, in the story. Despite the rule, the play is interesting because of the surprising progress. Rules of play is allowed to continue after the end of the play. Finally, the utility of the story is as follows. First, the story provides satisfaction. Satisfaction will endure the frustration of human experience in real life. Second, the story changes a painful experience to interpret state. Third, the rules of the game to deny the everyday norm is that the new order can change the world.

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