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Research on the effectiveness of virtual reality technology in China's educational applications Based on 23 experimental and quasi-experimental meta-analyses

  • Journal of Internet of Things and Convergence
  • Abbr : JKIOTS
  • 2022, 8(6), pp.1-13
  • DOI : 10.20465/KIOTS.2022.8.6.001
  • Publisher : The Korea Internet of Things Society
  • Research Area : Engineering > Computer Science > Internet Information Processing
  • Received : August 27, 2022
  • Accepted : November 3, 2022
  • Published : December 31, 2022

Huang Guan 1 Min, Byung-Won 1

1목원대학교

Accredited

ABSTRACT

The Paper Using the meta-analysis research method, first through literature retrieval to obtain 23 relevant empirical studies in China, and then using Review Manager for quantitative analysis, it is found that VR technology has a positive impact on students' overall learning effect and VR technology has a significant positive impact on all dimensions of learning effect (theoretical performance, operational performance, learning motivation, learning interest, learning attitude). There is no significant difference between the dimensions. Significant differences were found for moderating variables such as Discipline types, Teaching Length, and Teaching Method. No significant differences were found for the Academic segments and VR technology types.

Citation status

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