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Image Space and Viewer in New Media Art

  • The Journal of Aesthetics and Science of Art
  • Abbr : JASA
  • 2013, 39(), pp.69-92
  • Publisher : 한국미학예술학회
  • Research Area : Arts and Kinesiology > Other Arts and Kinesiology
  • Published : October 31, 2013

전혜현 1

1홍익대학교

Accredited

ABSTRACT

The space of image in New Media Art is constructed to generate and promote interactivity between the artwork and the spectator, and so includes both the images mediated and produced by the computer-based apparatus and the perception of spectator thereof, even without any physical space like a screen. In this process, the artwork and the spectator are combined as a complex through the interface impling not only physical factors but also immaterial elements in the space of image. And it is far more especially in the case of the artwork consisted of bio-feedback apparatus closely connected with the body of spectator. As a result, the spectator promotes a permeable interaction between ego and alter ego based on double contingency inside the space of image, and consequently the world of image, that is, virtual reality, is constructed. In this way, the identity of spectator is reciprocally remediated as well, which breaks away from the schema of dichotomy defining the spectator as the subject and also the artwork as the object. Therefore, the identity of spectator is continuously fluid and alternate. And at the same time, the spectator as an observer, crossing the interface as surface between virtuality and reality, observes and indicates differences between the virtual and the real, and also becomes the parts of virtual reality. In short, the world of images, that is, virtual reality, comes to be constructed through the continuous observations of inner observer, such as, second order observation observing self-observation.

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