@article{ART002740462},
author={Lee, Dongjin},
title={Sports as Representation: The Case of 'Korea-Manchurian Game'},
journal={Journal of Manchurian Studies},
issn={1738-3668},
year={2006},
number={4},
pages={51-83}
TY - JOUR
AU - Lee, Dongjin
TI - Sports as Representation: The Case of 'Korea-Manchurian Game'
JO - Journal of Manchurian Studies
PY - 2006
VL - null
IS - 4
PB - The Manchurian Studies Association
SP - 51
EP - 83
SN - 1738-3668
AB - Korean Chosun vs Japanese Manchukuo sports games were held first as an athletic meeting and later as all-around events. At first, Korean athletes participatedfor Chosun team, but later there were some Korean athletes wearing the uniform of Manchurian team. In the last Chosun-Manchukuo sports matches held in 1940, the Chosun team consisted of almost Koreans. This study examined how the scores of Korean athletes had improved. The reason for this was suggested as follows: Koreans, whose nation was colonized by Japan at that time, could not use various indexes representing a country as those of its community. In this situation, the scores of Korean players were the index representing the Korean community. This was how a sports community was formed among Korean athletes and Korean spectators, developing sports nationalism. In this context, Korean athletes gradually got good marks.
Chosun vs Manchkuo sports maches progressed in two ways: one as sports games, the other asits representation. Whereas the state(the organizational committee) tried to make the sports games represent 'state(Japan Empire)*, the Korean community wanted it to represent ’nation(Korean People)*. These games were folded again by newspapers which delivered the meanings of sports matches inside the stadiums to the outside. For the newspapers, which required the support of readers, had to convey the symbols of sports to the readers as they wanted, while making propaganda for the state and trying to avoid the censorship. This process was not simple conveyance, but 'the representation of representation'. In this way, sports community which was formed inside the stadiums spread to the outside, continuing to be reproduced as 'social memory1.
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Lee, Dongjin. (2006). Sports as Representation: The Case of 'Korea-Manchurian Game'. Journal of Manchurian Studies, 4, 51-83.
Lee, Dongjin. 2006, "Sports as Representation: The Case of 'Korea-Manchurian Game'", Journal of Manchurian Studies, no.4, pp.51-83.
Lee, Dongjin "Sports as Representation: The Case of 'Korea-Manchurian Game'" Journal of Manchurian Studies 4 pp.51-83 (2006) : 51.
Lee, Dongjin. Sports as Representation: The Case of 'Korea-Manchurian Game'. 2006; 4 : 51-83.
Lee, Dongjin. "Sports as Representation: The Case of 'Korea-Manchurian Game'" Journal of Manchurian Studies no.4(2006) : 51-83.
Lee, Dongjin. Sports as Representation: The Case of 'Korea-Manchurian Game'. Journal of Manchurian Studies, 4, 51-83.
Lee, Dongjin. Sports as Representation: The Case of 'Korea-Manchurian Game'. Journal of Manchurian Studies. 2006; 4 51-83.
Lee, Dongjin. Sports as Representation: The Case of 'Korea-Manchurian Game'. 2006; 4 : 51-83.
Lee, Dongjin. "Sports as Representation: The Case of 'Korea-Manchurian Game'" Journal of Manchurian Studies no.4(2006) : 51-83.