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A Study on the User point of view of Edutainment Virtual Reality Content for Storyboard Production

  • Journal of Communication Design
  • Abbr : JCD
  • 2019, 68(), pp.304-318
  • DOI : 10.25111/jcd.2019.68.24
  • Publisher : CDAK Society of Communication Design
  • Research Area : Arts and Kinesiology > Design > Visual Information Design > Information Design
  • Received : June 10, 2019
  • Accepted : July 23, 2019
  • Published : July 31, 2019

Byun Min Ju 1

1단국대학교

Accredited

ABSTRACT

This study is a study on the production of edutainment virtual reality content, especially on user timing for storyboard production. This study looks at how to experience virtual reality and, in addition to the time of common fiction, storytelling based on the User point of view of virtual reality. The study planned storytelling under the theme of "fine dust and breathing" to produce edutainment virtual reality content. In particular, it was designed by applying first-person and third-person user point of view of virtual reality of edutainment. In the opening storytelling of virtual reality, the third-person user point of view should enable the user to understand the background, characters and the progression of the narrative. In addition, the production of storytelling in the experience should actually experience the virtual space through the first-person user point of view. In addition, in the community storytelling phase, training feedback should be provided after the experience phase. Through this study, we can freely experience 360° images for virtual reality, but we need to apply the third person or first person user point of view to fit the situation for user immersion. We hope this study will be of practical help to the planning of storytelling in virtual reality and to study of user point of view.

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