@article{ART003393989},
author={YUN HYE MIN},
title={A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader},
journal={The Review of Korean History},
issn={1225-133X},
year={2026},
number={163},
pages={279-324}
TY - JOUR
AU - YUN HYE MIN
TI - A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader
JO - The Review of Korean History
PY - 2026
VL - null
IS - 163
PB - The Historical Society Of Korea
SP - 279
EP - 324
SN - 1225-133X
AB - This study examines the potential for university history courses using historical films to move beyond film viewing and criticism toward learner-centered historical interpretation and digital content production. To this end, it analyzes the design and implementation of a digital history content production project conducted in Comprehensive Design for Historical Visual Media Analysis, a course offered by the Department of History at K University in the spring semester of 2026, as well as the digital content produced by the students. After viewing The King’s Warden(2026) and The Face Reader(2013), the students formed six teams, each focusing on Danjong, the Six Martyred Ministers, Sejo, Han Myeong-hoe, Kim Jong-seo, or Sin Suk-ju. Each team examined primary historical sources and other historical films and television dramas related to its historical figure or group, compared these materials with the representations in the two films, and produced digital content using Notion.
The six teams’ projects can be divided into three types according to the relationship between their interpretations of historical figures and the digital formats they selected: emotion and relationships, investigation and commemoration, and choice-based narratives. Blogs, Instagram, and KakaoTalk were used to reconstruct the emotions and interpersonal relationships of historical figures; an investigative television program, a biographical format, and an online fan community were used to explore their political actions as well as their later evaluations, memory, and commemoration; and a choice-based game was used to reconstruct Sejo’s political judgments and decisions. These results demonstrate that digital formats can function not merely as tools for conveying historical information, but also as interpretive devices that shape which aspects of historical figures are selected and emphasized. The students also examined the same historical events from the perspectives of different actors, compared primary sources with historical visual media, determined the structure and format of their content, produced the digital content themselves, and reflected on both the production process and its outcomes. In this respect, the project expanded the scope of learners’ roles from receiving and analyzing historical films to reconstructing historical knowledge, producing digital content, and reflecting on the production process.
At the same time, the production process revealed several limitations, including the need to distinguish more clearly between historically documented facts and historical imagination, the risk that familiar digital formats might simplify complex historical contexts, questions concerning the historical accuracy of outputs produced with generative AI, and issues of usability in digital content. Digital history content production based on historical films therefore requires creative expression together with source-based interpretation, as well as careful consideration of how media formats shape historical understanding and of the historical accuracy and usability of digital outputs.
KW - Historical Film;Digital History Content;History Education;Project-Based Learning;Public History;Gyeyu Coup;Danjong Restoration Movement
DO -
UR -
ER -
YUN HYE MIN. (2026). A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader. The Review of Korean History, 163, 279-324.
YUN HYE MIN. 2026, "A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader", The Review of Korean History, no.163, pp.279-324.
YUN HYE MIN "A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader" The Review of Korean History 163 pp.279-324 (2026) : 279.
YUN HYE MIN. A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader. 2026; 163 : 279-324.
YUN HYE MIN. "A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader" The Review of Korean History no.163(2026) : 279-324.
YUN HYE MIN. A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader. The Review of Korean History, 163, 279-324.
YUN HYE MIN. A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader. The Review of Korean History. 2026; 163 279-324.
YUN HYE MIN. A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader. 2026; 163 : 279-324.
YUN HYE MIN. "A Case Study of Digital History Content Production Using Historical Films: Reconstructing Historical Figures in The King’s Warden and The Face Reader" The Review of Korean History no.163(2026) : 279-324.