@article{ART002649863},
author={Hyun Kyung Seo},
title={A Study on the Educational Plan First Person Storytelling of Realistic Content},
journal={Journal of The Korea Society of Computer and Information},
issn={1598-849X},
year={2020},
volume={25},
number={11},
pages={67-74},
doi={10.9708/jksci.2020.25.11.067}
TY - JOUR
AU - Hyun Kyung Seo
TI - A Study on the Educational Plan First Person Storytelling of Realistic Content
JO - Journal of The Korea Society of Computer and Information
PY - 2020
VL - 25
IS - 11
PB - The Korean Society Of Computer And Information
SP - 67
EP - 74
SN - 1598-849X
AB - In this paper, we propose to present a storytelling education plan for the development of realistic content. The need is emerging in the content industry for realistic content along with technological convergence as development of media technology. This phenomenon is being accelerated by COVID-19.
In 2019, the government set up strategies to secure future growth engines, announced "three major innovation strategies" in the content industry, and emphasized "fostering leading realistic content." Realistic content is a content that users can experience directly. It is first-person storytelling that should be dealt with as important as the development of technology in the production of realistic content. In this paper, the results of storytelling classes conducted at the actual educational site are analyzed, and the difference from the first-person perspective commonly used in traditional literary works is described.
Through this, we present effective teaching methods that can be used to develop realistic content.
KW - Realistic Content;Convergence Content;Realistic;Content Storytelling;First Person Storytelling;Storytelling Methodologies;Storytelling Educational Program
DO - 10.9708/jksci.2020.25.11.067
ER -
Hyun Kyung Seo. (2020). A Study on the Educational Plan First Person Storytelling of Realistic Content. Journal of The Korea Society of Computer and Information, 25(11), 67-74.
Hyun Kyung Seo. 2020, "A Study on the Educational Plan First Person Storytelling of Realistic Content", Journal of The Korea Society of Computer and Information, vol.25, no.11 pp.67-74. Available from: doi:10.9708/jksci.2020.25.11.067
Hyun Kyung Seo "A Study on the Educational Plan First Person Storytelling of Realistic Content" Journal of The Korea Society of Computer and Information 25.11 pp.67-74 (2020) : 67.
Hyun Kyung Seo. A Study on the Educational Plan First Person Storytelling of Realistic Content. 2020; 25(11), 67-74. Available from: doi:10.9708/jksci.2020.25.11.067
Hyun Kyung Seo. "A Study on the Educational Plan First Person Storytelling of Realistic Content" Journal of The Korea Society of Computer and Information 25, no.11 (2020) : 67-74.doi: 10.9708/jksci.2020.25.11.067
Hyun Kyung Seo. A Study on the Educational Plan First Person Storytelling of Realistic Content. Journal of The Korea Society of Computer and Information, 25(11), 67-74. doi: 10.9708/jksci.2020.25.11.067
Hyun Kyung Seo. A Study on the Educational Plan First Person Storytelling of Realistic Content. Journal of The Korea Society of Computer and Information. 2020; 25(11) 67-74. doi: 10.9708/jksci.2020.25.11.067
Hyun Kyung Seo. A Study on the Educational Plan First Person Storytelling of Realistic Content. 2020; 25(11), 67-74. Available from: doi:10.9708/jksci.2020.25.11.067
Hyun Kyung Seo. "A Study on the Educational Plan First Person Storytelling of Realistic Content" Journal of The Korea Society of Computer and Information 25, no.11 (2020) : 67-74.doi: 10.9708/jksci.2020.25.11.067