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On Some Pragmatist Explanations of Aesthetic Experience in HCI

  • The Journal of Aesthetics and Science of Art
  • Abbr : JASA
  • 2011, 33(), pp.73-102
  • Publisher : 한국미학예술학회
  • Research Area : Arts and Kinesiology > Other Arts and Kinesiology
  • Published : June 30, 2011

Jae-Joon Lee 1

1중앙대학교

Accredited

ABSTRACT

This paper attempts to verify the possibility of convergence to be accepted the methodology of aesthetics as the methodology of computer science, and explores how the philosophical theories of aesthetics can be applied as the background theory for the practice of computer science, especially a model for the theory of the HCI(Human-Computer Interaction). Over the past 10 years, a group of HCI research has been to accept the methodology of aesthetics. Early studies primarily related to the appearance and aesthetic aspects of HCI artifacts, and then they paid attention to many aspects of human experience(preference) with HCI artifacts. However, the recent HCI researches accepted aesthetics are not restricted to simple satisfaction and pleasure experienced with HCI artifacts and are aware of the more complex attributes of aesthetic experiences. This recent trend is highly manifested in the study of McCarthy and Wright. McCarthy and Wright have rationalized the aesthetics of HCI by John Dewey's pragmatist aesthetics. In particular, their theoretical concepts and terms are discussed systematically than in other studies. But their using concepts and terms are partially ambiguous and therefore their discussion is insufficient to get the rigorousness. The paper supports their holistic stance that reputes the analytic method but accepts the constructivist method to explain the aesthetic experience of HCI, and reinterprets Dewey's constructivist concept of aesthetic experience with the radical constructivism in order to eliminate ambiguity of their discussion. Notwithstanding some deep implications of Dewey's constructivist explanation, its ambiguity has mirrored in their arguments: it shows many pathways to understand a continuous relation between human and machine(subject and object of experience), but doesn't provide any concrete theoretical models to design practical HCI artifacts. In the fundamental assumptions, Dewey's constructivist concepts are similar with radical constructivism that has provided contemporary computer science and cognitive science theoretical grounds. Radical Constructivist explanations of HCI, especially Dautenhan's definitions of embodiment of HCI give McCarthy and Wright's thesis, 'continuity of experience', more scientific and objective reasons. Eventually, pragmatist aesthetics provides HCI researches the valid background, but the pragmatist aesthetics of HCI such as McCarthy and Wright's research needs to be well refined and rigorous in order to be implemented into HCI practice nonetheless.

Citation status

* References for papers published after 2023 are currently being built.

This paper was written with support from the National Research Foundation of Korea.