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Utility and Application of eSports in UDL-Based Inclusive Physical Education

  • Journal of Special Education: Theory and Practice
  • Abbr : JSPED
  • 2020, 21(2), pp.215-234
  • DOI : 10.19049/JSPED.2020.21.2.09
  • Publisher : Research Institute of the Korea Special Education
  • Research Area : Social Science > Education
  • Received : May 8, 2020
  • Accepted : June 2, 2020
  • Published : June 30, 2020

Hak Jun Lee 1 Youngseon Kim 2 Yong-Wook Kim 3

1대구대학교 한국특수교육문제연구소
2경성대학교
3대구대학교

Accredited

ABSTRACT

[Purpose] The purpose of this study is to find out the utility and utilization of eSports in UDL-based inclusive physical education. In order to prevent and block the spread of infection in the social atmosphere caused by the spread of COVID-19, social distance keeping and home lessons are being carried out. In the lower grades of elementary school, online classes are difficult. However, there is nothing we can do to prevent the spread of infection at the national level. [Method] For this purpose, research methods were used to analyze domestic and foreign literature. [Results] The results are as follows. 1) There are three uses of eSports in inclusive physical education based on UDL. To be together, to go beyond, to enjoy. 2) 2) The methods of utilizing eSports in inclusive physical education based on UDL are as follows. First, it is to utilize eSsports competitions for social formation of disabled students. Second, it is the use of eSports to improve the athletic performance of disabled students. [Conclusion] The use of eSports in the course of online home lessons in the current social atmosphere is worthy of use not only in inclusive physical education but also in general physical education. In the meantime, we should move away from the negative perception that eSports is an online game and now we should pay attention and find ways to utilize it. This is why we refer to UDL-based inclusive physical education and use of eSports at a time when social distance is executed.

Citation status

* References for papers published after 2022 are currently being built.

This paper was written with support from the National Research Foundation of Korea.