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ICT-based Lesson Plan for Physical Education Using a Teaching Game for Understanding

  • Journal of Knowledge Information Technology and Systems
  • Abbr : JKITS
  • 2013, 8(6), pp.143-151
  • Publisher : Korea Knowledge Information Technology Society
  • Research Area : Interdisciplinary Studies > Interdisciplinary Research
  • Published : December 31, 2013

Lee, Jae Mu 1 김종희 2

1부산교육대학교
2울산 서부초등학교

Accredited

ABSTRACT

This study attempted the development of Instruction Communication and Technology (ICT) based teaching/learning materials for physical education instruction using a teaching game for understanding model apply it to actual classes, and finally to establish its learning effects. Although ICT is applied to current physical education instruction, its use is mostly limited to the guidance of physical skills; its liaison with an instructional model is, as yet, very limited. If physical education instruction can be provided with an effective and well-coordinated use of ICT with an instructional model, we believe that it will improve the efficacy of instruction and learning. We thus restructured teaching games for understanding model and for an ICT application to physical education. We also developed ICT-based lesson paln. We then applied it practically to physical education and analyzed its effects with respect to teaching and learning. The results indicate that the instruction process positively affected conceptual learning and the feedback aided learning skills in physical education.

Citation status

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