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The Development of Gun-Shaped VR Haptic Controller and Virtual Environment Application for Immersive First Person Shooting Game

  • Journal of Knowledge Information Technology and Systems
  • Abbr : JKITS
  • 2020, 15(2), pp.159-166
  • DOI : 10.34163/jkits.2020.15.2.001
  • Publisher : Korea Knowledge Information Technology Society
  • Research Area : Interdisciplinary Studies > Interdisciplinary Research
  • Received : March 2, 2020
  • Accepted : April 10, 2020
  • Published : April 30, 2020

Tae-Hoon Kim 1 Hyesun Lee 2 Sang-Youn Kim 1

1한국기술교육대학교
2한국기술교육대학교 첨단기술연구소

Accredited

ABSTRACT

In this paper, we propose a gun-shaped VR haptic controller and an immersive First Person Shooting (FPS) game based on the haptic controller. The proposed VR haptic controller is composed of a bluetooth module for remote communication, a vibration motor for tactile feedback, an inertial measurement unit for motion recognition, a microprocessor, an input button, a battery. The proposed gun-shaped VR haptic controller enables remote communication with virtual environment applications in real-time. Furthermore, the proposed controller generates haptic information and conveys it to user in real-time when he/she shoots a gun in virtual reality game. We inserted two vibrotactile actuators : one is mounted inside the rail cover and the other one is embedded in the vertical handle of the controller in consideration of the position of the user's two hands in order to maximize the haptic effect. In addition, the proposed VR haptic controller has an inertial measurement unit so that the viewpoint of the virtual camera in the game application is changed according to the tilt of the VR haptic controller. In this paper, the objective of virtual haptic game is to kill zombies using the proposed gun-shaped haptic controller. When a character in a virtual game fires a bullet to a zombie, the gun-shaped haptic controller provides a realistic tactile sensation to a user. Therefore, the proposed FPS game is expected to create rich sensations (visual, auditory, and haptic feeling) and to immersively interact with virtual game through a gun-shaped VR haptic controller.

Citation status

* References for papers published after 2023 are currently being built.

This paper was written with support from the National Research Foundation of Korea.