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A Study on Exploratory 360 Degree VR Contents

  • Journal of Communication Design
  • Abbr : JCD
  • 2018, 63(), pp.101-112
  • DOI : 10.25111/jcd.2018.63.08
  • Publisher : CDAK Society of Communication Design
  • Research Area : Arts and Kinesiology > Design > Visual Information Design > Information Design
  • Received : March 14, 2018
  • Accepted : April 23, 2018

KIM, JIN KON 1

1남서울대학교

Accredited

ABSTRACT

This study examines the present and the limitations of the 360 degree VR technology, and make exploratory 360 degree VR content with more immersive and interactive interaction. We expanded the transfer function to the existing 360 degree VR system and replacing the environment spheres that process the panoramic photographic images appropriately at that point in time, we were able to improve the realism as if we were moving to that point with agent controller. In addition, agents can add manipulatable objects to generate interaction and event effects, and implemented an automated virtual space creation processing function. Experimental results show that the 360 degree VR method can exceed the limited static environment and interaction limit in the conventional 360 degree VR method. In addition, it provides a high level of immersion and interaction by giving the user a space to secure a desired time and space, and has found a possibility to apply it to various fields in the future.

Citation status

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