@article{ART001493778},
author={Gwon-Woo Yang},
title={The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement},
journal={Journal of Knowledge Information Technology and Systems},
issn={1975-7700},
year={2010},
volume={5},
number={5},
pages={55-61}
TY - JOUR
AU - Gwon-Woo Yang
TI - The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement
JO - Journal of Knowledge Information Technology and Systems
PY - 2010
VL - 5
IS - 5
PB - Korea Knowledge Information Technology Society
SP - 55
EP - 61
SN - 1975-7700
AB - In this study, the experiment was carried out on an experiment group of 27 and a control group of 28 in order to investigate the effect of information representation learning through play on the motivation and academic achievement of preliminary elementary teachers. Research tools such as information representation learning program, motivation questionnaire and academic achievement questionnaire were used. Study procedures consisted of pre-test, experimental process, and post-test in order and the data processing was performed by independent sample t-test. The results show that information representation learning through play has a positive effect on learning motivation and academic achievement.
KW - Information Representation;Learning Motivation;Academic Achievement;Playing;ICT
DO -
UR -
ER -
Gwon-Woo Yang. (2010). The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement. Journal of Knowledge Information Technology and Systems, 5(5), 55-61.
Gwon-Woo Yang. 2010, "The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement", Journal of Knowledge Information Technology and Systems, vol.5, no.5 pp.55-61.
Gwon-Woo Yang "The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement" Journal of Knowledge Information Technology and Systems 5.5 pp.55-61 (2010) : 55.
Gwon-Woo Yang. The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement. 2010; 5(5), 55-61.
Gwon-Woo Yang. "The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement" Journal of Knowledge Information Technology and Systems 5, no.5 (2010) : 55-61.
Gwon-Woo Yang. The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement. Journal of Knowledge Information Technology and Systems, 5(5), 55-61.
Gwon-Woo Yang. The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement. Journal of Knowledge Information Technology and Systems. 2010; 5(5) 55-61.
Gwon-Woo Yang. The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement. 2010; 5(5), 55-61.
Gwon-Woo Yang. "The Effect of Learning Information Representation through Playing on Learning Motivation and Academic Achievement" Journal of Knowledge Information Technology and Systems 5, no.5 (2010) : 55-61.