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The Development of an Immersive Simulator for Snowboarding

  • Journal of Knowledge Information Technology and Systems
  • Abbr : JKITS
  • 2012, 7(1), pp.51-58
  • Publisher : Korea Knowledge Information Technology Society
  • Research Area : Interdisciplinary Studies > Interdisciplinary Research
  • Published : February 29, 2012

김상연 1 박원형 1 Hee-suk Seo 1

1한국기술교육대학교

Accredited

ABSTRACT

In this paper, we suggest an immersive snowboard simulator which allows users to experience the same sensation as if they enjoy snowboarding on the snow, and furthermore it enables users to experience phenomena in virtual environment which are difficult to illustrate in real world. We develop a motion creation system for generating the motion and haptic behavior of the snowboard according to the user's motion command, and we construct a graphic system for visualizing the virtual environment as the motion creation system moves. In order to provide motion feedback information to users, the proposed system computes the snowboard's acceleration and uses it. The vibrotactile feedback in this proposed system is achieved by manufacturing an eccentric motor which creates vibration according to its revolution. The proposed system can be used as a training system for snowboarders because the system provides a variety of haptic and motion sensation.

Citation status

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